Publication
Systemic computation using graphics processors
AbstractPrevious work created the systemic computer – a model of computation designed to exploit many natural properties observed in biological systems, including parallelism. The approach has been proven through two existing implementations and many biological models and visualizations. However to date the systemic computer implementations have all been sequential simulations that do not exploit the true potential of the model. In this paper the first parallel implementation of systemic computation is introduced. The GPU Systemic Computation Architecture is the first implementation that enables parallel systemic computation by exploiting multiple cores available in graphics processors. Comparisons with the serial implementation when running a genetic algorithm at different scales show that as the number of systems increases, the parallel architecture is several hundred times faster than the existing implementations, making it feasible to investigate systemic models of more complex biological systems.
Download publicationAssociated Researchers
Related Resources
See what’s new.
2020
AuthAR: Concurrent Authoring of Tutorials for AR Assembly GuidanceAugmented Reality (AR) can assist with physical tasks such as object…
2001
A Service Brokerage Deployment ArchitectureAs more and different services appear over the Internet, there is a…
2012
Housing Agency System: Mass-Customization System for HousingThe field of architecture and houses demands a radical re-invention of…
2011
Leveraging Cloud Computing and High Performance Computing Advances for Next-generation Architecture, Urban Design and Construction ProjectsArchitecture and urban design projects are constantly breaking…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us