Publication
Multiple scattering as a diffusion process
Abstract
Multiple scattering in participating media is generally a complex phenomenon. In the limit of an optically thick medium, i.e., when the mean free path of each photon is much smaller than the medium size, the effects of multiple scattering can be approximated by a diffusion process. We introduce this approximation from the radiative transfer literature to the computer graphics community and propose several numerical methods for its solution. We implemented both a multi-grid finite differences scheme and a finite-element blob method.
Download publicationRelated Resources
See what’s new.
2016
Shape optimisation with multiresolution subdivision surfaces and immersed finite elementsWe develop a new optimisation technique that combines multiresolution…
2016
PhenoBlocks: Phenotype Comparison VisualizationsThe differential diagnosis of hereditary disorders is a challenging…
2019
Demo: Semantic Human Activity Annotation Tool Using Skeletonized Surveillance VideosHuman activity data sets are fundamental for intelligent activity…
2015
Deploying CommunityCommands: A Software Command Recommender System Case StudyIn 2009 we presented the idea of using collaborative filtering within…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us