Publication | TechCrunch 2016
How smart materials will literally reshape the world around us
How did we arrive here? Design and engineering used to focus on materials that behaved isotropically — which is to say, uniformly and predictably. In the isotropic age, you would create a design and then assign a material to carry out a specific role in that design. What if, however, you allowed materials to determine design, rather than vice versa? We see this in nature all the time. A seed, for example, works together with a specific environment to create a tree. This is an example of anisotropic materials in action. Unlike isotropic materials, their behavior isn’t predetermined, so their performance can be tailored to their environment. Welcome to the anisotropic age of design.
TechCrunch article by Massimiliano Moruzzi.
Read MoreRelated Resources
2014
Natural Language Problem Definition for Computer-Aided Mechanical DesignThis paper presents our research approach and challenges in designing…
2019
Relational Graph Representation Learning for Open-Domain Question AnsweringWe introduce a relational graph neural network with bi-directional…
2013
Patina: Smart Heatmaps for Visualizing Application UsageWe present Patina, an application independent system for collecting…
2001
Visual Simulation of SmokeIn this paper, we propose a new approach to numerical smoke simulation…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us