Publication
ExoSkin: On-Body Fabrication
Abstract
There is a long tradition for crafting wearable objects directly on the body, such as garments, casts, and orthotics. However, these high-skill, analog practices have yet to be augmented by digital fabrication techniques. In this paper, we explore the use of hybrid fabrication workflows for on-body printing. We outline design considerations for creating on-body fabrication systems, and identify several human, machine, and material challenges unique to this endeavor. Based on our explorations, we present ExoSkin, a hybrid fabrication system for designing and printing digital artifacts directly on the body. ExoSkin utilizes a custom built fabrication machine designed specifically for on-body printing. We demonstrate the potential of on-body fabrication with a set of sample workflows, and share feedback from initial observation sessions.
Download publicationRelated Resources
See what’s new.
1995
An Experimental Evaluation of Transparent User Interface Tools and InformationThe central research issue addressed by this paper is how we can…
1998
Compatibility and Interaction Style in Computer GraphicsRecent trends in human computer interaction have focused on…
2022
A force-mediated controller for cooperative object manipulation with independent autonomous robotsWe consider cooperative manipulation by multiple robots assisting a…
2005
Cinematic Meeting Facilities Using Large DisplaysWe have investigated large-display technology for corporate meeting…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us