Publication
Alias Cloth Technology Demonstration for the Cell Processor
Abstract
This technology demonstration shows a prototype of a next generation cloth solver algorithm. It is a proof-of-concept that demonstrates the potential for interactivity and realistic display of cloth behaviors. The demonstration shows independent simulations being added, one by one, with no degradation in performance. Each cloth tumbles within a cube, in some cases with pinned constraints or objects, to demonstrate natural folding and correct behaviour in response to forces such as gravity and collisions. Each simulation can be manipulated interactively while the others continue to tumble. The demonstration runs in a client-server configuration where the cloth simulation computations are executed on one or more Cell processors running the Linux® operating system (the server) and the results of those computations are sent to an Apple® Power Mac® G5 client for display.PDF
Related Resources
See what’s new.
2018
SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in SituWe present SymbiosisSketch, a hybrid sketching system that combines…
2008
Fast Pattern Matching on the Cell Broadband Engine.Pattern-matching algorithms, which are essential to intrusion…
2009
Multimodal selection techniques for dense and occluded 3D virtual environmentsObject selection is a primary interaction technique which must be…
2001
User Interfaces for Volumetric DisplaysAlthough still in the prototype stage, three-dimensional volumetric…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us