Publication
A Series of Tubes: Adding Interactivity to 3D Prints Using Internal Pipes
Abstract3D printers offer extraordinary flexibility for prototyping theshape and mechanical function of objects. We investigatehow 3D models can be modified to facilitate the creation ofinteractive objects that offer dynamic input and output. Weintroduce a general technique for supporting the rapid prototypingof interactivity by removing interior material from3D models to form internal pipes. We describe this new designspace of pipes for interaction design, where variablesinclude openings, path constraints, topologies, and insertedmedia. We then present PipeDream, a tool for routing suchpipes through the interior of 3D models, integrated withina 3D modeling program. We use two distinct routing algorithms.The first has users to define pipes’ terminals, and usespath routing and physics-based simulation to minimize pipebending energy, allowing easy insertion of media post-print.The second allows users to supply a desired internal shapeto which we fit a pipe route: for this we developed a novelgraph-based routing algorithm. We present several prototypescreated using our tool to show its flexibility and potential.
Download publicationRelated Resources
See what’s new.
2022
JoinABLe: Learning Bottom-up Assembly of Parametric CAD JointsPhysical products are often complex assemblies combining a multitude…
1999
The Hotbox: efficient access to a large number of menu-itemsThe proliferation of multiple toolbars and UI widgets around the…
2001
Visual Simulation of SmokeIn this paper, we propose a new approach to numerical smoke simulation…
1997
The design of a GUI paradigm based on tablets, two-hands, and transparencyAn experimental GUI paradigm is presented which is based on the design…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us