Publication
Aperiodic Texture Mapping
AbstractIn this paper we introduce a new technique to texture surfaces. Our approach has the advantage that the texture does not have to be computed at each point of the surface. Rather, we precompute a small set of texture maps which we then map aperiodically onto the surface. The algorithm borrows from recent mathematical results in the area of aperiodic tilings of the plane. To demonstrate the feasibility of the method we apply it to the rendering of water surfaces and caustics.
Download publicationRelated Resources
See what’s new.
2016
Convolutional Neural Networks for Steady Flow ApproximationIn aerodynamics related design, analysis and optimization problems,…
1993
An Empirical Evaluation of Some Articulatory and Cognitive Aspects of Marking MenusWe describe marking menus, an extension of pie menus, which are well…
2017
Exploring Generative 3D Shapes Using Autoencoder NetworksWe propose a new algorithm for converting unstructured triangle meshes…
2016
Egocentric Analysis of Dynamic Networks with EgoLinesThe egocentric analysis of dynamic networks focuses ondiscovering the…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us