Publication
An End-to-End Approach to Making Self-Folded 3D Surface Shapes by Uniform Heating
AbstractThis paper presents an end-to-end approach for creating 3D shapes by self-folding planar sheets activated by uniform heating. These shapes can be used as the mechanical bodies of robots. The input to this process is a 3D geometry (e.g. an OBJ file). The output is a physical object with the specified geometry. We describe an algorithm pipeline that (1) identifies the overall geometry of the input, (2) computes a crease pattern that causes the sheet to self-fold into the desired 3D geometry when activated by uniform heating, (3) automatically generates the design of a 2D sheet with the desired pattern and (4) automatically generates the design files required to fabricate the 2D structure. We demonstrate these algorithms by applying them to complex 3D shapes. We demonstrate the fabrication of a self-folding object with over 50 faces from automatically generated design files.
Download publicationRelated Resources
See what’s new.
2016
RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D PrintingWe present RetroFab, an end-to-end design and fabrication environment…
2014
Position-based Elastic RodsWe present a novel method to simulate complex bending and twisting of…
2003
Game-like Navigation and Responsiveness in Non-game ApplicationsVideo and computer games aim to give players a compelling interactive…
2012
Learning Hatching for Pen-and-Ink Illustration of SurfacesThis paper presents an algorithm for learning hatching styles from…
Get in touch
Something pique your interest? Get in touch if you’d like to learn more about Autodesk Research, our projects, people, and potential collaboration opportunities.
Contact us